A new “Tico Talks” video for Throne & Liberty dives into updates on PvP, Wargames, randomized dungeon mechanics, and more. Hosted by Tico, Amazon Games’ Globalization Design Manager, the video outlines key observations and the changes being rolled out across the game.

PvP adjustments are on the way, including longer charge times for crowd control abilities and additional options for Purification Stones. The developers are also tackling the challenge of guild “mega alliances.” To avoid negatively impacting smaller guilds, they’re testing the removal of the “hostile guild” classification, which currently just alerts allied guilds to potential targets. More tweaks, like changes to Conflict Mode boss rewards, are under review.

For players seeking more organized PvP, Wargames will launch in December, allowing both private and public lobbies for sparring or internal guild skirmishes. These battles won’t offer rewards for now but aim to create more PvP opportunities.

Feedback on Conquest Battle timing is also being addressed, with plans to push the start time back a few hours to better accommodate players’ schedules.

Dungeons are seeing improvements as well, including incentivized random queueing. Parties of up to four players will soon be able to queue together, and penalties for queue or dungeon abandonment are being added to curb disruptions.

Additional topics in the video include anti-RMT efforts, issues with player overflow in Arc Boss Peace Mode, and a preview of the upcoming Dimensional Trials.