Amazon Games’ New World MMO officially debuted on September 28 after a succession of test periods and delays. Early reviews of the game were mostly good, and now that the complete edition of New World is out, it’s seeing steady growth in popularity in the post-launch period. A positive response like this would be a success for any game developer, but the early New World player count might be a turning point for Amazon Games. That is some news for gamers and anyone looking for the latest online casino guide for the best gaming experience.
Despite its success in the internet, retail, and entertainment industries, Amazon has struggled to get into AAA game production in the past. Amazon Games has released a number of mobile games, as well as a video game adaptation of the Amazon Prime program The Grand Tour, throughout its almost ten-year history. The studio is arguably most recognized for its poor track record of project cancellations. Crucible, a third-person hero shooter that was so unpopular that it was relegated to beta before being permanently shut down, was the most catastrophic failure to date.
New World’s positive reaction thus far has the potential to be a turning point for Amazon’s struggling games business. As of the time of writing, the highest concurrent player count for New World has grown every day since its debut, according to SteamDB. It peaked at little over 700,000 players on opening day, and the all-time high is presently approaching 900,000.
Andy Jassy, the Amazon CEO, recently predicted at a technology conference that games may become the main entertainment category in the long run. It’s a big statement from a firm that has had over a decade of gaming failures and has just renewed its commitment to the movie sector with the $8.45 billion purchase of Metro-Goldwyn-Mayer.
Long-term players are still needed in the New World
The debut of New World is a nice start for Amazon Games, but the genre thrives on endurance. MMOs are in a continual state of upgrading due to their architecture. New World may have finally opened, but its development is far from complete, and with major names like World of Warcraft, Final Fantasy XIV, and The Elder Scrolls Online fighting for MMO gamers’ attention, New World is sure to suffer post-launch difficulties.
Only time will tell how successful New World is, but the debut appears to be encouraging for Amazon Games. An apparently successful AAA release is a significant milestone for the firm as a whole, and it is likely Amazon Games’ largest success to date. New World’s player count sets it off to an exceptionally good start after years of mediocre returns and cancelled titles from, but game development is a continuous process, and Amazon still has a long way to go.
Amazon Game Studios has the opportunity to create an MMO that embraces the visual aesthetic and technology of the Age Of Exploration, doesn’t inadvertently whitewash the atrocities of European colonialism, and gives people and cultures native to the historical “New World” a chance to tell stories reflective of their own experiences and personal histories by hiring game designers from First Nations cultures to work on expansions and provide feedback for New World updates. This more inclusive approach to future updates would also make New World a more interesting game overall, since clichéd tropes like the “noble savage” or “white savior” would be less likely to appear in upgrades to the ultimate edition of the MMO. Indeed, a design strategy like this might offer the best of both worlds.
New World has surpassed 900,000 users on Steam, making it one of the most popular games on the platform
New World by Amazon Games looks to be a hit. According to SteamDB, the new massively multiplayer online RPG had 707,000 continuous users on opening day and soared to little over 900,000 on Sunday. This places it in a select group of big-name games on the list of the platform’s most popular games.
Steam Charts, which analyzes user activity, provides the most popular titles on Steam. PUBG: Battlegrounds is at the top of the list, with 3.2 million concurrent gamers. It’s followed by DotA 2 and Valve’s own Counter-Strike: Global Offensive. The fourth place goes to New World. It outperformed Cyberpunk 2077 and Valheim, a Norse mythology survival game released earlier this year.
Many more were left out in the cold at launch due to all those gamers wanting to play at the same time. Joining times ranged from several hours to many days, with some lines including more than 10,000 individuals. On the game’s Steam website, users complained about long wait times and sluggish servers for international players. Amazon Games deployed extra servers hours after launch to accommodate gamers, and stated character transfers will be accessible in the coming weeks.
Players assume the character of an explorer stranded on the mystical island of Aeternum in the New World. They must explore the island in order to discover its mysteries and powers.