Mass Effect:Andromeda: v1.06 Patch Notes

The v1.06 official patch notes for the single player and multiplayer versions have been published on the BioWare blog. The single player notes reveals technical fixes including improved performance and stability, improvements to some cinematics, increased autosaves, improved responsiveness with control sticks and much more. As for multiplayer, the team addresses community feedback about balance issues, most notably in terms of base powers damage.

We determined that the base damage of powers were too low, which caused them to be underpowered in the late stages. We’ve now increased the base damage of powers and improved some of the bonuses granted by additional skill points. We’ve also improved damage from passive skill trees.

Combo detonations on Gold and Silver difficulties also received a buff because they inflicted less damage than intended.

Other multiplayer issues address are:

  • Weapons – base damage has been boosted for under-performing assault rifles, pistols and shotguns, as well as a reduction in damage of the Vanquisher sniper rifle.
  • Enemy factions also received attention: Kett survivability has been reduced somewhat, Outlaws have been made more challenging and Remnant have not been changed.

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