Cloud Imperium Games recently revealed the Production Schedule Report for Star Citizen, detailing Patch 3.0.0 and offering an overview of work already completed as well as ‘remaining aims’ for Patch 3.0.0 – which ”marks the next major step forward in realizing the vision of the Star Citizen Persistent Universe”, offering estimates for its completion: this summer!
The Report also offers information about Star Citizen’s 2017 (downloadable) roadmap but also details the goals for Patch 3.1.0 and 3.2.0 – stressing that quality will always be priority no. 1, that ”the estimates we provide are just that: estimates” and that the Schedule is not all-encompassing but ”meant to highlight our aims for the remainder of the year on the Persistent Universe”:
”Tasks are either feature complete, or have an ETA for completion. It’s important to remember that some tasks may require further QA, bug-fixing and iteration. Tasks that delay beyond our target dates might cause the release of 3.0.0 to be delayed, or might be excluded from 3.0.0 if appropriate to maintain the release date target. 3.0.0 work is separated into Subsections: Persistent Universe Content, FPS / Space Gameplay, Engineering, UI, AI, Graphics, Backend, Network, and Ships & Weapons”
For more information and to view the roadmap visit the site here.